sunn wrote:Inggo wrote:Bro, if it still exist in garmin, then it should also be inherit to papago!
i was asking this to 76gpsguy while GG couple days ago, he was answered that this polygon just not yet coding.
he explain to me just add single byte code then polygon would appear.
so.. Bro Sun, you should be fix this..!
Its not a matter of single byte. Its a matter whether we have the polygons with us. Else we need a redraw.
Furthe, too much polygons will contribute to the lagging issues encountered by our members.
i've check for my OLD X3 & my new X5 with my OLD PND and latest PND, both have
NO Lagging issue.
Papago engine is fast and optimized in winCE, no problem at all to handle thousand of Polygon in papago,
some lagging polygon issue is only in garminXT version (but not in Nuvi).
Garmin & papago is different engine, so papago is best in PND (WinCE) & mobile version (Android) but not in winMobile version,
as well Garmin is best in Nuvi 'Unix engine' but not in winCE XT version.
if we can do it for garmin, then i hope our mappers can do (drawing) for papago, also.
or someday you can teach me how to draw (tracing) polygon for papago to get it perfectly.