
Polygon Drawing Discussion
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1. Be nice to each other and respect the moderators. Post in normal font size, color and weight. Follow Nettiquette
2. NO out of topic. Discuss about current MFM projects or propose new projects only.
3. NO abuse, profanity and insults
4. NO spamming, cross posting and opening of duplicate topics
5. NO advertisement post or link
6. NO post/link to warez, cracks, serials or illegally obtained copyrighted content
7. Each message posted is owned by and is the opinion of the original poster. Neither mfm nor its owner or moderators are legally responsible for anything posted on the forum
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- Regional Mapper (retired)
- Posts: 752
- Joined: Sat Sep 27, 2008 2:37 am
- Location: Shah Alam (GMXT+i-Blue747 Logger, Holux GPSmile62 Pro)
Re: Polygon Drawing Discussion
Maybe the workaround is to draw the polygon points always onto the grid so that it won't offset after compilation. Workable ka? 

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- Polygon Mapper
- Posts: 207
- Joined: Tue Sep 16, 2008 10:15 pm
- Location: Puchong, SEL (Symbian MXT)
Re: Polygon Drawing Discussion
edchuang wrote:Maybe the workaround is to draw the polygon points always onto the grid so that it won't offset after compilation. Workable ka?
Bingo!

This method only workable if you do not need to save your hard works (polygons) in mp file or you are going to get 5 decimal places accuracy coordinates. This accuracy is not good enough to show the 24bits coordinates well in img map and you will face the out of shape / position issue again.

I have explored on this before and the result shown that minimum 6 decimal places accuracy coordinate is required in order to have minimum effect of out of shape / position on map objects after complication. Now the question is how to create and save 6 decimal places (minimum) accuracy coordinates in mp file. This is impossible to achieve it in GPSMapEdit due to the limitation of the software.
](./images/smilies/eusa_wall.gif)
There is a method to achieve this,

](./images/smilies/eusa_wall.gif)
The detail steps of this method is as follow:
1) Run GPSMapEdit and check “Snap to grid” under Tools->Option->Edit. This will enable you to draw map objects with coordinates exactly on grid. Please note that polygons created with Polygon:Strip & Polygon:Rectangle tools only have 2 or 4 coordinates on grid exactly and depend on the orientation of polygon.
2) Open a mp file and draw polygons as usual way. Please do not save the file.
3) Copy the 6 decimal places accuracy coordinates of the polygons by double-click->Elements->Edit and copy.
4) Create a new mp file (use any text editor) and paste the above coordinates here. Add the necessary information to complete this mp file. Save the file.
5) Close the file in GPSMapEdit without saving it.
6) Open the new mp file and compile it to img file. Please do not save the mp file in GPSMapEdit.
7) Open the mp and img files and compare the polygons. You will notice that these 2 sets of polygon almost perfectly match.
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- Polygon Mapper
- Posts: 207
- Joined: Tue Sep 16, 2008 10:15 pm
- Location: Puchong, SEL (Symbian MXT)
Re: Polygon Drawing Discussion
WeiQi00 wrote:So far has any solution for it ?
Yes, please refer to above posting.

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- Regional Mapper (retired)
- Posts: 752
- Joined: Sat Sep 27, 2008 2:37 am
- Location: Shah Alam (GMXT+i-Blue747 Logger, Holux GPSmile62 Pro)
Re: Polygon Drawing Discussion
76gpsguy wrote:I have explored on this before and the result shown that minimum 6 decimal places accuracy coordinate is required in order to have minimum effect of out of shape / position on map objects after complication. Now the question is how to create and save 6 decimal places (minimum) accuracy coordinates in mp file. This is impossible to achieve it in GPSMapEdit due to the limitation of the software.![]()
Bro 76gpsguy,
Sorry, after reading I am still

Re: Polygon Drawing Discussion
76gpsguy wrote:
The detail steps of this method is as follow:
1) Run GPSMapEdit and check “Snap to grid” under Tools->Option->Edit. This will enable you to draw map objects with coordinates exactly on grid. Please note that polygons created with Polygon:Strip & Polygon:Rectangle tools only have 2 or 4 coordinates on grid exactly and depend on the orientation of polygon.
PLEASE BEWARE WHEN U USE SNAP TO GRID
When Snap to Grid option enabled, when u save u file, all u old coordinates (before Snap to Grid enabled) will snap to grid.

I tested before, all polyline alignment all gone.


](./images/smilies/eusa_wall.gif)

Here I attached Bro sunn reminder
sunn wrote:Bro Ko, Bro Chinwy,
I don't see any problem in the printscreen. Looks ok.
So congratulation in getting the full licence of GPSMapedit. Rules - make sure 'SNAP TO GRID' is unchecked & in Lat/Lon in Hddd.ddddd format.
Always make a habit to check.
Me, I have learnt it the hard way.
Regards
chinwy wrote:Tks for the reminder. My memory was starting to fail after not doing any mapping work for 4 months. I could remember your words of caution in the meeting re "Snap to grid " = OFF!!
I got worried and did not want to set in rubbish and need rework to the already busy mappers.
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- Polygon Mapper
- Posts: 207
- Joined: Tue Sep 16, 2008 10:15 pm
- Location: Puchong, SEL (Symbian MXT)
Re: Polygon Drawing Discussion
edchuang wrote:Bro 76gpsguy,
Sorry, after reading I am stillDoes that means If we draw the polygon corner points exactly on the grid point we will still have polygon run out problem after compilation to .img? Thanks.
If all polygon corners are on grid then you will not have polygon out of shape problem. But you may not be able to make all polygon corners on grid if you use Polygon:Strip & Polygon:Rectangle tools. Please refer to below attachment for more details. Please take note that these polygons are drew using the above polygon tools. You also can test it yourself by using Grid-24.img.
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- Polygon Mapper
- Posts: 207
- Joined: Tue Sep 16, 2008 10:15 pm
- Location: Puchong, SEL (Symbian MXT)
Re: Polygon Drawing Discussion
fancheng wrote:PLEASE BEWARE WHEN U USE SNAP TO GRID
When Snap to Grid option enabled, when u save u file, all u old coordinates (before Snap to Grid enabled) will snap to grid.![]()
I tested before, all polyline alignment all gone.![]()
![]()
![]()
![]()
Thanks for your advice.

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- Regional Mapper (retired)
- Posts: 752
- Joined: Sat Sep 27, 2008 2:37 am
- Location: Shah Alam (GMXT+i-Blue747 Logger, Holux GPSmile62 Pro)
Re: Polygon Drawing Discussion
fancheng wrote:PLEASE BEWARE WHEN U USE SNAP TO GRID
When Snap to Grid option enabled, when u save u file, all u old coordinates (before Snap to Grid enabled) will snap to grid.![]()
I tested before, all polyline alignment all gone.![]()
![]()
![]()
![]()
Too late.



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- Polygon Mapper
- Posts: 207
- Joined: Tue Sep 16, 2008 10:15 pm
- Location: Puchong, SEL (Symbian MXT)
Re: Polygon Drawing Discussion
edchuang wrote:fancheng wrote:PLEASE BEWARE WHEN U USE SNAP TO GRID
When Snap to Grid option enabled, when u save u file, all u old coordinates (before Snap to Grid enabled) will snap to grid.![]()
I tested before, all polyline alignment all gone.![]()
![]()
![]()
![]()
Too late.![]()
![]()
Don’t need to

- alyem
- Regional Mapper
- Posts: 2140
- Joined: Mon Sep 22, 2008 2:23 pm
- Location: K. Lumpur (Nuvi 710, Legend Hcx) and Oregon 300
Re: Polygon Drawing Discussion
With the New Map MFMv120, now I have more idea and room to improve on the Polygon.
But not on the straight line or alighment.
More on the Polygon Mapping.
Thank you to all the mappers...
Thank you to Bro Antyong..
Thank you to Bro Sunn...

But not on the straight line or alighment.
More on the Polygon Mapping.




Thank you to all the mappers...
Thank you to Bro Antyong..
Thank you to Bro Sunn...


73, 9w2yyl
You need the MAP, We need your TRACK
You need the MAP, We need your TRACK
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